Chess

Classic chess, thoughtfully crafted for the browser.

♚
BlackWaiting for White
00:00
♔
WhiteYour move
00:00

Choose promotion

Your pawn reached the final rank.

♛

Checkmate

UtilityGlen Chess

A board of 64 squares. A world of ideas.

Play chess online for free against the computer or across the board from a friend. Learn the pieces, understand the rules, discover tactical patterns and build the habits that turn random moves into purposeful chess.

No account required
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♙
♗
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Your move
Find the idea before the move.
64
Squares
32
Starting Pieces
2
Players
1
King to Checkmate
Chess, explained

What makes chess chess?

Chess is a two-player strategy game where every piece has a distinct movement pattern, every tempo matters and the king is the one piece you can never afford to lose.

Each side begins with a king, queen, two rooks, two bishops, two knights and eight pawns. White moves first. From there, players alternate one legal move at a time, attacking pieces, defending weaknesses and improving their position.

The goal is checkmate: attack the opposing king in a position where no legal response can save it. Material helps, but chess is not won simply by collecting pieces. Activity, king safety, space, timing and calculation all matter.

“Before asking what you can attack, ask what changed after the last move.”

A useful habit for every position

Meet the army

Six pieces. Six personalities.

The pieces do not merely have different values. They solve different problems. Understanding their character makes positions easier to read.

♔
The objective

King

Moves one square in any direction. The king becomes increasingly active in endgames, but it may never move onto an attacked square.

♕
The powerhouse

Queen

Combines rook and bishop movement, traveling any unobstructed distance along ranks, files or diagonals.

♖
The heavy piece

Rook

Moves horizontally or vertically. Rooks love open files and often become especially powerful once the board clears.

♗
The diagonal

Bishop

Slides diagonally and stays on the same color complex for the entire game. Open diagonals make bishops shine.

♘
The jumper

Knight

Moves in an L shape and can jump over pieces. Knights are famous for forks and thrive on strong central outposts.

♙
The potential

Pawn

Moves forward, captures diagonally and can promote on the final rank. Pawns shape the position long after they move.

From first move to last

The three acts of a chess game

There is no hard border between the phases, but thinking in opening, middlegame and endgame gives beginners a useful map.

01

Opening — wake up the army

Contest the center, develop knights and bishops, avoid unnecessary repeated moves and get your king safe. Opening principles matter more than memorizing a mountain of moves.

02

Middlegame — plans collide

Look for tactical opportunities, weak squares, exposed kings, open files and poorly placed pieces. This is where calculation and positional judgment often meet.

03

Endgame — every square counts

With fewer pieces, kings become active and passed pawns become dangerous. Accurate calculation matters because a single tempo can decide whether a pawn promotes.

Rules worth remembering

Chess has a few beautiful exceptions.

♔↔♖

Castling

A special move involving king and rook. It helps secure the king and activate a rook. Castling is only legal when the required squares, movement history and attack conditions allow it.

♙→♕

Promotion

Reach the final rank with a pawn and it must promote to a queen, rook, bishop or knight. Promotion can transform an apparently quiet endgame in a single move.

♟

En passant

A special pawn capture available immediately after an opposing pawn advances two squares from its starting position and passes a square your pawn attacks.

Tactical vision

Learn the patterns.
See more moves.

Tactics are short sequences that exploit something concrete in the position. Recognizing recurring motifs lets you spend less time discovering the idea and more time calculating whether it works.

⑂

Fork

One piece attacks two or more targets at once. Knights are famous for it, but any piece can fork.

⌖

Pin

A piece is restricted because moving it would expose a more important piece or the king behind it.

→

Skewer

A valuable front piece is attacked and forced away, revealing another target on the same line.

✦

Discovered Attack

One piece moves away and reveals an attack from a rook, bishop, queen or another piece behind it.

Six habits that travel well

A practical way to think before you move.

01

Check forcing moves

Look at checks, captures and direct threats for both sides before settling on a quiet move.

02

Keep the king safe

An attack against an exposed king can outweigh advantages elsewhere on the board.

03

Improve the worst piece

When no tactic exists, find the piece doing the least and give it a better job.

04

Respect loose pieces

Undefended pieces often become tactical targets. Notice yours and your opponent's.

05

Use all your pieces

An attack is stronger when several pieces participate instead of one piece charging alone.

06

Ask for the reply

Before playing your move, imagine the strongest answer your opponent can make.

Your board, your way

Built to get out of the way of the game.

♞

Play the computer

Choose from multiple AI difficulty levels, select your side and play at your own pace. You can also watch AI vs AI when you want to observe the board instead of taking a side.

Local 2 Player

Share one board and play face-to-face.

Clock or No Clock

Choose relaxed untimed chess or add time pressure.

Optional Sounds

Keep move feedback on or mute the board.

PGN

Copy your game notation for review or sharing.

Board Themes

Change the board's character with a click.

↶

Undo, Hint & Flip

Useful controls when you want to reconsider, get a nudge or change perspective.

Pocket rulebook

The essentials at a glance.

White moves first. Players then alternate turns.
Your king cannot remain in check. Every move must leave your king safe.
Pieces cannot normally jump. The knight is the famous exception.
Pawns are unusual. They move forward but normally capture diagonally.
Checkmate wins. The attacked king has no legal escape.
Not every game has a winner. Chess includes several ways a game can be drawn.
Chess FAQ

Questions players ask first.

What is the goal of chess?+
The goal is to checkmate the opposing king: attack it in a position where no legal move can remove the threat.
What is the difference between check and checkmate?+
Check means the king is currently attacked and must be made safe. Checkmate means the king is attacked and there is no legal way to make it safe, so the game is over.
What is stalemate?+
Stalemate is a draw. It happens when the player to move has no legal move but their king is not in check.
Can a pawn become a queen?+
Yes. A pawn reaching the farthest rank must promote and may become a queen, rook, bishop or knight.
Can I play chess against the computer?+
Yes. Select the computer mode, choose your side and pick an available AI difficulty. You can also choose local two-player chess or AI-vs-AI.
Do I have to use a chess clock?+
No. The game can be played without a clock by default, or you can select a timed option when you want a faster game.
What is PGN?+
PGN, or Portable Game Notation, is a widely used text format for recording chess games and their moves. The PGN control lets you take the move record with you for review or sharing.
Is this online chess game free?+
Yes. You can play this browser-based chess game without creating an account before starting.
♞
The board is ready

Your next game begins with one move.

Choose your opponent, choose your pace and make a plan. Whether the game lasts ten moves or a hundred, the position in front of you has never existed quite like this before.

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